This article demonstrates how to draw rectangle in Java. It covers the IDE setup, the method, and a practical code example to create a rectangle in Java. Moreover, the code for rectangle drawing can be customized to meet different requirements.
Steps to Draw Rectangle in Java
- Set up the IDE by adding Aspose.Drawing for a rectangle drawing
- Define the pixel values and image dimensions to build a Bitmap object
- Create a Graphics class instance using the Bitmap object
- Use drawRectangle by specifying a Pen class instance along with the rectangular coordinates
- Save the output image file
The steps above explain the process to draw a rectangle in Java. Begin with creating a bitmap according to your required size. After that, render the rectangle while setting up different attributes of the figure before exporting the final image.
Code for Rectangle Drawing in Java
This short code snippet illustrates how to draw rectangle shape in Java. However, you can expand it to include several variations, such as sketching the rectangle on a pre-existing image or constructing it from scratch. Likewise, you may modify the line color, thickness, fill style, and proportions as per your needs.
This tutorial has outlined rectangle shape drawing in Java. In addition, you can create other shapes too, for example, drawing a Circle; to try that, visit the guide on Draw Circle in Java.